The gaming industry is growing by leaps and bounds here, and in fact
grew faster than any other creative industry in Austin from 2005 to
2010. However, while the video game business continues to grow in terms
of revenue and jobs created, there are shortcomings in Austin that may
cause Austin game designers to be more at risk of losing their jobs, Statesman.com reports.
Austin is now one of the top five cities in the country for video
games, behind Seattle, Los Angeles and San Francisco. Although game
companies only employ one percent of the city's workforce, the fact that
the number of jobs and economic impact of the industry tripled during a
recession is remarkable. Also, the jobs in the industry are highly
desired from the City's point of view because they pay well and employ
creative workers, important for a town that is constantly praised for
its creative class.
Austin's gaming industry is also diverse,
with players in all the areas of the market, from console titles to
mobile games to multiplayer online games and even Facebook games.
Though the latest explosion in gaming talent is recent, Austin has been a
gaming town since 1983 when Origin was started by the famed Richard
Garriott and his brother Robert Garriott. Sold to Electronic Arts in
1992, you'd be hard-pressed to find somebody in Austin who doesn't at
least know a former Origin employee. However, EA closed Origin's Austin
operation in 2004.
That's one of the problems with Austin's
slice of the gaming pie, according to Garriott. None of the major
publishers have their headquarters here. When a game does not do well
and its time to shut down operations or lay off workers, satellite
offices such as the ones established in Austin are often the first to
go. He counsels that the only way to make it in the long run is to
become a big company.
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